New media [electronic book] : a critical introduction / Martin Lister, Jon Dovey, Seth Giddings, Iain Grant and Kieran Kelly.
By: Lister, Martin [author]
.
Contributor(s): Dovey, Jon [author]
| Giddings, Seth [author]
| Grant, Iain Hamilton [author]
| Kelly, Kieran [author]
.
Material type:
BookPublisher: Abingdon, Oxon ; New York, N.Y. : Routledge, 2009Copyright date: ©2009Edition: Second edition.Description: online resource (xvi, 446 pages) : illustrations.Content type: text Media type: computer Carrier type: online resourceISBN: 0415431611 (paperback); 0415431603 (hardback); 9780415431613 (paperback); 9780415431606 (hardback); 9780203884829 (e-book); 0203884825 (e-book).Subject(s): Mass media -- Technological innovations| Item type | Current library | Call number | Status | Notes | |
|---|---|---|---|---|---|
| eBook | MTU Online eBook | 302.23 (Browse shelf(Opens below)) | Available | MTU Cork Module MMED 9015 - Core reading.MTU Cork Module MMED9005 - Core reading |
Browsing MTU Online shelves, Shelving location: eBook Close shelf browser (Hides shelf browser)
Enhanced descriptions from Syndetics:
New Media: A Critical Introduction is a comprehensive introduction to the culture, history, technologies and theories of new media. Written especially for students, the book considers the ways in which 'new media' really are new, assesses the claims that a media and technological revolution has taken place and formulates new ways for media studies to respond to new technologies.
The authors introduce a wide variety of topics including: how to define the characteristics of new media; social and political uses of new media and new communications; new media technologies, politics and globalization; everyday life and new media; theories of interactivity, simulation, the new media economy; cybernetics, cyberculture, the history of automata and artificial life.
Substantially updated from the first edition to cover recent theoretical developments, approaches and significant technological developments, this is the best and by far the most comprehensive textbook available on this exciting and expanding subject.
At www.newmediaintro.com you will find:
additional international case studies with online references specially created You Tube videos on machines and digital photography a new 'Virtual Camera' case study, with links to short film examples useful links to related websites, resources and research sites further online reading links to specific arguments or discussion topics in the book links to key scholars in the field of new media.Includes bibliographical references and index.
MTU Cork MMED 9015 - Core reading.
MTU Cork MMED 9005 - Core reading.
Also available in print form.
Electronic reproduction.: ProQuest LibCentral. Mode of access: World Wide Web.
Table of contents provided by Syndetics
- List of illustrations (p. vii)
- List of case studies (p. x)
- Authors' biographies (p. xi)
- Preface to the second edition (p. xiii)
- Introduction (p. 1)
- The book's purpose (p. 1)
- Our approach to the subject (p. 1)
- The book's historical dimension (p. 4)
- The book's emphasis on wider questions of culture and technology (p. 4)
- The book's organisation (p. 4)
- How to use the book (p. 5)
- The book's parts (p. 5)
- 1 New Media and New Technologies (p. 9)
- 1.1 New media: do we know what they are? (p. 9)
- 1.2 The characteristics of new media: some defining concepts (p. 13)
- 1.3 Change and continuity (p. 44)
- 1.4 What kind of history? (p. 51)
- 1.5 Who was dissatisfied with old media? (p. 77)
- 1.6 New media: determining or determined? (p. 77)
- Bibliography (p. 99)
- 2 New Media and Visual Culture (p. 105)
- 2.1 What happened to Virtual Reality (VR)? (p. 105)
- 2.2 The virtual and visual culture (p. 109)
- 2.3 The digital virtual (p. 112)
- 2.4 Immersion: a history (p. 114)
- 2.5 Perspective, camera, software (p. 124)
- 2.6 Virtual images/images of the virtual (p. 124)
- 2.7 Digital cinema (p. 132)
- Bibliography (p. 158)
- 3 Networks, Users and Economics (p. 163)
- 3.1 Introduction (p. 163)
- 3.2 What is the Internet? (p. 164)
- 3.3 Historicising net studies (p. 165)
- 3.4 Economics and networked media culture (p. 169)
- 3.5 Political economy (p. 173)
- 3.6 The social form of new media (p. 176)
- 3.7 Limits on commercial influence (p. 178)
- 3.8 Globalisation, neo-liberalism and the Internet (p. 179)
- 3.9 The digital divide (p. 181)
- 3.10 Boom and bust in the information economy (p. 187)
- 3.11 Intellectual property rights, determined and determining (p. 189)
- 3.12 Music as new media (p. 191)
- 3.13 The Long Tail (p. 197)
- 3.14 Going viral (p. 200)
- 3.15 Fragmentation and convergence (p. 202)
- 3.16 Wiki worlds and Web 2.0 (p. 204)
- 3.17 Identities and communities online (p. 209)
- 3.18 Being anonymous (p. 209)
- 3.19 Belonging (p. 213)
- 3.20 Living in the interface (p. 216)
- 3.21 The Internet and the public sphere (p. 218)
- 3.22 User-generated content: we are all fans now (p. 221)
- 3.23 YouTube and post television (p. 225)
- 3.24 Conclusion (p. 231)
- Bibliography (p. 232)
- 4 New Media in Everyday Life (p. 237)
- 4.1 Everyday life in cyberspace (p. 237)
- 4.2 Everyday life in a media home (p. 243)
- 4.3 The technological shaping of everyday life (p. 254)
- 4.4 The everyday posthuman: new media and identity (p. 266)
- 4.5 Gameplay (p. 286)
- 4.6 Conclusion: everyday cyberculture (p. 307)
- Bibliography (p. 307)
- 5 Cyberculture: Technology, Nature and Culture (p. 317)
- 5.1 Cyberculture and cybernetics (p. 319)
- 5.2 Revisiting determinism: physicalism, humanism and technology (p. 328)
- 5.3 Biological technologies: the history of automata (p. 343)
- 5.4 Theories of cyberculture (p. 381)
- Bibliography (p. 413)
- Glossary (p. 418)
- Index (p. 431)