Java 2 : the complete reference / Herbert Schildt.
By: Schildt, Herbert
.
Material type:
BookPublisher: Berkeley : Osborne McGraw-Hill, 2001Edition: 4th ed.Description: xxvi, 1077 p. : ill. ; 23 cm.ISBN: 0072130849.Subject(s): Java (Computer program language)| Item type | Current library | Call number | Copy number | Status | Barcode | |
|---|---|---|---|---|---|---|
| General lending | MTU Bishopstown Library Lending | 005.133 SCH (Browse shelf(Opens below)) | 1 | Available | 00078149 |
Enhanced descriptions from Syndetics:
Java - a core programming language - enables programmers to develop secure, robust, platform-independent programmes to be delivered across networks and run on a variety of computers and devices. This work provides coverage of the Java language, demonstrating all the skills needed to develop, compile, debug and run Java applications and applets.
Includes index.
Part I: The Java Language -- The genesis of Java -- An overview of Java -- Data types, variables and arrays -- Operators -- Control statements -- Introducing classes -- A closer look at methods and classes -- Inheritance -- Packages and Interfaces -- Exception Handling -- Multithreaded Programming -- I/O, Applets and other topics -- Part II: The Java Library -- String Handling -- Exploring java.lang -- java.util Part 1: The collections framework -- java.util Part 2: More utility classes -- Input/Output: Exploring java.io -- Networking -- The Applet Class -- Event handling -- Introducing the AWT: Working with Windows, graphics and text -- Using AWT controls, layout managers and menus -- Images -- Additional packages -- Part III: Software Development using Java -- Java Beans -- A tour of swing -- Migrating from C++ to java -- Part IV: Applying Java -- The dynamicbillboard applet -- Imagemenu: An image-based web menu -- The Lavatron applet: A sports arena display -- Scrabblet: A multiplayer word game.
Table of contents provided by Syndetics
- Part I The Java Language
- 1 The Genesis of Java (p. 3)
- 2 An Overview of Java (p. 17)
- 3 Data Types, Variables, and Arrays (p. 41)
- 4 Operators (p. 73)
- 5 Control Statements (p. 99)
- 6 Introducing Classes (p. 129)
- 7 A Closer Look at Methods and Classes (p. 155)
- 8 Inheritance (p. 189)
- 9 Packages and Interfaces (p. 223)
- 10 Exception Handling (p. 249)
- 11 Multithreaded Programming (p. 273)
- 12 I/O, Applets, and Other Topics (p. 313)
- Part II The Java Library
- 13 String Handling (p. 347)
- 14 Exploring java.lang (p. 379)
- 15 java.util Part 1: The Collections Framework (p. 439)
- 16 java.util Part 2: More Utility Classes (p. 505)
- 17 Input/Output: Exploring java.io (p. 537)
- 18 Networking (p. 587)
- 19 The Applet Class (p. 627)
- 20 Event Handling (p. 653)
- 21 Introducing the AWT: Working with Windows, Graphics, and Text (p. 687)
- 22 Using AWT Controls, Layout Managers, and Menus (p. 735)
- 23 Images (p. 799)
- 24 New I/O, Regular Expressions, and Other Packages (p. 843)
- Part III Software Development Using Java
- 25 Java Beans (p. 885)
- 26 A Tour of Swing (p. 921)
- 27 Servlets (p. 949)
- 28 Migrating from C++ to Java (p. 981)
- Part IV Applying Java
- 29 The DynamicBillboard Applet (p. 1011)
- 30 ImageMenu: An Image-Based Web Menu (p. 1047)
- 31 The Lavatron Applet: A Sports Arena Display (p. 1057)
- 32 Scrabblet: A Multiplayer Word Game (p. 1069)
- A Using Java's Documentation Comments (p. 1133)
- Index (p. 1141)