MTU Library Catalogue

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Digital character animation. 3 / George Maestri.

By: Maestri, George, 1960-.
Material type: materialTypeLabelBookPublisher: Berkeley, CA. : New Riders, 2006Description: x, 309 p. : col. ill. ; 24 cm. + pbk.ISBN: 0321376005 .Subject(s): Computer animationDDC classification: 741.58
Contents:
Basics of character design -- Modeling characters -- Rigging characters -- Basics of animation -- Creating strong poses -- Walking and locomotion -- Facial and dialogue animation -- Animal motion -- Acting -- Directing and Filmmaking.
Holdings
Item type Current library Call number Copy number Status Barcode
General lending MTU Bishopstown Library Lending 741.58 (Browse shelf(Opens below)) 1 Available 00105702
Total holds: 0

Enhanced descriptions from Syndetics:

This new edition gives comprehensive instruction in the art of animation. From initial design to constructing, rigging, animating and directing, this guide provides step-by-step instruction in all the techniques essential to creating convincing computer-generated characters.

Includes index.

Basics of character design -- Modeling characters -- Rigging characters -- Basics of animation -- Creating strong poses -- Walking and locomotion -- Facial and dialogue animation -- Animal motion -- Acting -- Directing and Filmmaking.

CIT Module ARTS 6013 - Core reading

Author notes provided by Syndetics

George Maestri has worked as a writer, director, and producer in both traditional and computer animation for such companies as Nickelodeon, Warner Bros., Disney, and others. He is the founder of Rubberbug, a Los Angeles based animation studio specializing in character animation. He is also the author of the previous editions of this guide as well as a contributing editor for Computer Graphics World magazine.