MTU Library Catalogue

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User interface design and evaluation / Debbie Stone.

By: Stone, Deborah L.
Contributor(s): Open University.
Material type: materialTypeLabelBookSeries: Morgan Kaufmann series in interactive technologies.Publisher: San Francisco : Morgan Kaufmann Publishers / Elsevier, 2005Description: xxviii, 669 pages : illustrations (chiefly color) ; 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780120884360 (paperback); 0120884364 (paperback).Subject(s): User interfaces (Computer systems)Additional physical formats: Electronic version : User interface design and evaluation.DDC classification: 005.437 Also available in electronic form.
Contents:
Part 1: Introducing User Interface Design -- Introduction -- Part 2: Requirements -- How to gather requirements: Some Techniques to use -- Finding out about the users and the domain -- Finding out about tasks and work -- Requirements Gathering: Knowledge of User Interface Design -- Thinking about requirements and describing them -- Case study on Requirements: Tokairo, Part 1 -- Part 3: Design -- Work Reengineering and conceptual design -- Design guidance and design rationale -- Interaction Design -- Interaction Styles -- Choosing Interaction Devices: Hardware Components -- Choosing Interaction Elements: Software Components -- Moving from choosing components into design areas -- Case study on design: Tokairo, Part 2 -- Designing a graphical user interface (GUI) -- Designing for the Web -- The design of Embedded Computer Systems and Small Devices -- Case study on Requirements, Design and Evaluation: NATS -- Part 4: Evaluation -- Why evaluate the usability of User Interface Designs? -- Deciding on what you need to evaluate: The Strategy -- Planning who, what, when and where -- Deciding how to collect data -- Final Preparations for the Evaluation -- Analysis and Interpretation of User Observation Evaluation Data -- Inspections of the User Interface -- Variations and more comprehensive evaluations -- Part 5: Persuasion -- Communicating and using findings -- Winning and Maintaining support for User-Centered Design -- Summary.
Holdings
Item type Current library Call number Copy number Status Barcode
General lending MTU Bishopstown Library Store 005.437 (Browse shelf(Opens below)) 1 Available 00115954
General lending MTU Bishopstown Library Lending 005.437 (Browse shelf(Opens below)) 1 Available 00115953
Total holds: 0

Enhanced descriptions from Syndetics:

User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites.

The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics--for example, visibility, affordance, feedback, metaphors, mental models, and the like--combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build.

It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation.

Includes bibliographical references (pages 631-640) and index.

Part 1: Introducing User Interface Design -- Introduction -- Part 2: Requirements -- How to gather requirements: Some Techniques to use -- Finding out about the users and the domain -- Finding out about tasks and work -- Requirements Gathering: Knowledge of User Interface Design -- Thinking about requirements and describing them -- Case study on Requirements: Tokairo, Part 1 -- Part 3: Design -- Work Reengineering and conceptual design -- Design guidance and design rationale -- Interaction Design -- Interaction Styles -- Choosing Interaction Devices: Hardware Components -- Choosing Interaction Elements: Software Components -- Moving from choosing components into design areas -- Case study on design: Tokairo, Part 2 -- Designing a graphical user interface (GUI) -- Designing for the Web -- The design of Embedded Computer Systems and Small Devices -- Case study on Requirements, Design and Evaluation: NATS -- Part 4: Evaluation -- Why evaluate the usability of User Interface Designs? -- Deciding on what you need to evaluate: The Strategy -- Planning who, what, when and where -- Deciding how to collect data -- Final Preparations for the Evaluation -- Analysis and Interpretation of User Observation Evaluation Data -- Inspections of the User Interface -- Variations and more comprehensive evaluations -- Part 5: Persuasion -- Communicating and using findings -- Winning and Maintaining support for User-Centered Design -- Summary.

CIT Module MMED 8014 - Core reading.

Also available in electronic form.

Table of contents provided by Syndetics

  • I Introduction
  • II Requirements: How to gather requirements
  • Users and the domain
  • Tasks and Work
  • Thinking about and Describing Requirements
  • Case Study on requirements
  • III Design: Work reengineering and conceptual design
  • Design rationale and principles
  • Interaction design
  • Interaction styles
  • Choosing Interaction devices: hardware
  • Choosing interaction elements: software components
  • Case study on Design
  • Style guides
  • Guidelines and user-centered design
  • Designing a GUI
  • Designing for the Web
  • Design of embedded computer systems and small devices
  • Case study on requirements, design, and evaluation
  • IV Evaluation: Why evaluate?
  • Deciding on what to evaluate, the strategy
  • Planning who, what, where, and when
  • Deciding how to collect data
  • Final preparations for the evaluation
  • Analysis and interpretation of user-observation evaluation data
  • Inspections of the User Interface
  • Variations and more comprehensive evaluations
  • V Persuasion: Communication and using findings
  • Winning and maintaining support for user-centered design
  • Summary