USB complete : the developer's guide/ Jan Axelson.
By: Axelson, Jan
.
Material type:
BookPublisher: Madison, Wis. : Lakeview Research LLC, 2009Edition: 4th ed.Description: xxiii, 504 p. ; 24 cm.ISBN: 9781931448086.Subject(s): Parallel programming (Computer science)| Item type | Current library | Call number | Copy number | Status | Barcode | |
|---|---|---|---|---|---|---|
| General lending | MTU Bishopstown Library Lending | 004.62 (Browse shelf(Opens below)) | 1 | Available | 00115834 |
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Enhanced descriptions from Syndetics:
This updated edition of the best-selling developer's guide to the Universal Serial Bus (USB) interface covers all aspects of project development, including hardware design, device firmware, and host application software.
Topics include how to choose a device controller chip, how to write device firmware for USB communications, how to cut development time by using USB device classes, and how to write software to access devices that perform vendor-specific functions. Also discussed are hardware interfacing, using bus power, wireless technologies, and USB On-The-Go.
The book presents example code for accessing USB devices using Visual Basic .NET and Visual C# .NET. The example code shows how to detect device arrival and removal and how to transfer vendor-defined data using the human interface device class and Microsoft's WinUSB driver. Also covered is how to write device firmware to communicate with the USB host.
The Fourth Edition covers USB 3.0 and SuperSpeed and has new information on controller chips, USB classes, power use, and Microsoft's WinUSB driver.
The author's website has program code, articles, and other information of interest to USB developers. ( www.Lvr.com )
Includes bibliographical references and index.
USB basics -- Inside USB transfers -- A transfer type for every purpose -- Enumeratioin: how the host learns about devices -- Control transfers: structured requests for critical data -- Chip choices -- Device classes -- How the host communicates -- Matching a driver to a device -- Detecting devices -- Human interface devices: using control and interrupt transfers -- Human interface devices: reports -- Human interface devices: host application -- Using WinUSB for vendor-defined functions -- All about hubs -- Managing power -- Testing and debugging -- Packets on the bus -- The electrical and mechanical interface -- Hosts for embedded systems.