MTU Library Catalogue

Syndetics cover image
Image from Syndetics

Digital generations : children, young people, and new media / edited by David Buckingham, Rebekah Willett.

Contributor(s): Buckingham, David, 1954- | Willett, Rebekah.
Material type: materialTypeLabelBookPublisher: Mahwah, N.J. : Lawrence Erlbaum Associates, Publishers, 2006Description: xii, 337 p. : ill. ; 24 cm. + pbk.ISBN: 0805858628 .Subject(s): Internet and children | Internet and teenagers | Electronic games -- Social aspects | Digital media -- Social aspectsDDC classification: 303.4833083
Holdings
Item type Current library Call number Copy number Status Barcode
General lending MTU Crawford College of Art and Design Library Lending 303.4833083 (Browse shelf(Opens below)) 1 Available 00195114
General lending MTU Crawford College of Art and Design Library Lending 303.4833083 (Browse shelf(Opens below)) 1 Available 00195116
Total holds: 0

Enhanced descriptions from Syndetics:

Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The book is organized around four key themes: Play and Gaming, The Internet, Identities and Communities Online, and Learning and Education. The book brings together researchers from a range of academic disciplines - including media and cultural studies, anthropology, sociology, psychology and education - and will be of interest to a wide readership of researchers, students, practitioners in digital media, and educators.

Includes bibliographical references and indexes.

Table of contents provided by Syndetics

  • Preface (p. ix)
  • List of Contributors (p. xi)
  • 1 Is There a Digital Generation? (p. 1)
  • I Play and Gaming
  • 2 The War Between Effects and Meaning: Rethinking the Video Game Violence Debate (p. 19)
  • 3 Digital Games and the Narrative Gap (p. 33)
  • 4 Japanese Media Mixes and Amateur Cultural Exchange (p. 49)
  • 5 Activity Theory and Learning From Digital Games: Developing an Analytical Methodology (p. 67)
  • II The Internet
  • 6 Regulating the Internet at Home: Contrasting the Perspectives of Children and Parents (p. 93)
  • 7 Active and Calculated Media Use Among Young Citizens: Empirical Examples From a Swedish Study (p. 115)
  • 8 Youth as e-Citizens: The Internet's Contribution to Civic Engagement (p. 131)
  • 9 Cyber-Censorship or Cyber-Literacy? Envisioning Cyber-Learning Through Media Education (p. 149)
  • III Identities and Online Communities
  • 10 It's a gURL Thing: Community Versus Commodity in Girl-Focused Netspace (p. 177)
  • 11 Adolescent Diary Weblogs and the Unseen Audience (p. 193)
  • 12 "Hello newbie! [characters not reproducible]**big welcome hugs** hope u like it here as much as i do! [characters not reproducible]": An Exploration of Teenagers' Informal Online Learning (p. 211)
  • 13 Virtually Queer Youth Communities of Girls and Birls: Dialogical Spaces of Identity Work and Desiring Exchanges (p. 229)
  • IV Learning and Education
  • 14 Toward Bridging Digital Divides in Rural (South) Africa (p. 251)
  • 15 Digital Anatomies: Analysis as Production in Media Education (p. 273)
  • 16 Digital Rapping in Media Productions: Intercultural Communication Through Youth Culture (p. 295)
  • 17 Hopeworks: Youth Identity, Youth Organization, and Technology (p. 313)
  • Author Index (p. 331)
  • Subject Index (p. 335)

Reviews provided by Syndetics

CHOICE Review

Offering 17 papers presented at a 2004 conference in England, this volume includes both quantitative and qualitative studies, many incorporating surveys, interviews, and/or participant observations. Buckingham (Univ. of London, UK) frames the book as a refinement of the technological generation gap theory that Don Tapscott presents in Growing Up Digital: The Rise of the Net Generation (1998). The essays (by predominantly US and UK scholars) are divided into four sections: "Play and Gaming," "The Internet," "Identities and Online Communities," and "Learning and Education." Though many essays point to new ground rather than tread it, every contribution is at least serviceable and several are excellent. Especially notable are Henry Jenkins' reconsideration of "media violence in terms of meanings rather than effect" and Michele Polak's keen articulation of how the networked environment provides a novel "space for the adolescent girl to ... audition her voice." All four essays in the section on the Internet focus on safety and policy concerns. A helpful author index precedes a too-spare subject index. Covering topics of significant current interest, this collection is solid overall and will serve curricula and research at most institutions. ^BSumming Up: Recommended. Upper-division undergraduates through faculty and professionals. D. Orcutt North Carolina State University