Designing for print : an in-depth guide to planning, creating, and producing successful design projects / Charles Conover.
By: Conover, Charles
.
Material type:
BookPublisher: Hoboken, N.J. : John Wiley & Sons 2011Edition: 2nd ed.ISBN: 9780470905975 (pbk); 0470905972 (pbk); 9781118130889 (ebk).Subject(s): Graphic design (Typography)| Item type | Current library | Call number | Copy number | Status | Notes | Barcode | |
|---|---|---|---|---|---|---|---|
| General lending | MTU Bishopstown Library Lending | 686.22 (Browse shelf(Opens below)) | 1 | Available | CIT Module DESI 6013 - Core reading. | 00114903 | |
| General lending | MTU Bishopstown Library Lending | 686.22 (Browse shelf(Opens below)) | 1 | Available | 00114902 |
Enhanced descriptions from Syndetics:
This book is a single-source guide to planning, designing and printing successful projects using the Adobe Creative Suite. Packed with real-world design exercises, this revised edition is fully updated to align with CS. Dozens of sidebars and step-by-step descriptions walk readers through the design process in the same order actual projects are implemented Content progresses from planning through execution
Bibliography: (page 229) and index.
Planning your Design -- Designing with Type -- Designing with Type -- Designing with Photographs -- Advanced Typography -- Preparing your images -- Illustrating effectively -- Putting it all together.
CIT Module DESI 6013 - Core reading.
CIT Module DESI 6014 - Core reading.
Table of contents provided by Syndetics
- Chapter 1 Planning Your Design
- Layout Variations: Standard and Custom Formats (p. 2)
- Building Mechanicals (p. 4)
- Developing a Working Grid (p. 6)
- Placing Elements within the Grid (p. 8)
- Getting Ideas and Gathering Imagery (p. 10)
- Sketching Out a Game Plan: Thumbnailing (p. 12)
- Exhaust the Possibilities: Creating Design Variations (p. 14)
- Cutting to the Chase: Designing with Die Cuts (p. 16)
- Chapter 2 Designing with Type
- Type Fundamentals (p. 20)
- Understanding Tracking and Kerning (p. 22)
- Distorting Type and Scaling in Proportion (p. 24)
- Getting Type to Fit without Distorting It (p. 25)
- Widows, Orphans, Ladders, and Rivers (p. 26)
- Treating Type with Consistency (p. 27)
- Many Faces, Many Moods (p. 28)
- Classic Typefaces (p. 29)
- Selecting Effective Typefaces (p. 30)
- Choosing Typefaces: Form and Function (p. 32)
- Working with Text Boxes and Columns (p. 34)
- Small Caps and All Caps (p. 36)
- Type and Drop Shadows (p. 37)
- Creating Baseline Grids (p. 38)
- Understanding Baseline Grids (p. 40)
- Letting the Baseline Grid Serve as a Guide (p. 41)
- Using Baseline Grids to Cross-Align (p. 42)
- Type Readability (p. 44)
- Chapter 3 Designing with Photographs
- Image Types: One Color, Two Color (p. 62)
- Maintaining Image Integrity (p. 64)
- Formatting Images for Print (p. 66)
- Understanding Linked Images (p. 67)
- Manipulating Images and Picture Boxes (p. 68)
- Image Types: Monotones, Duotones (p. 70)
- Type, Image, and Readability (p. 72)
- Type and Image: Composing Page Layouts (p. 74)
- Type and Image: Page Composition (p. 76)
- Perfect Imbalance: Asymmetrical Design (p. 78)
- Using Holding Rules (p. 79)
- Focusing In: Cropping Techniques (p. 80)
- Picture Box Shapes (p. 82)
- Editing Picture Box Shapes (p. 84)
- Custom Shapes: Using Pathfinder (p. 86)
- The Big Picture (p. 88)
- Complex Shapes: Advanced Techniques (p. 89)
- Image Grids: Step and Repeat (p. 90)
- Complex Shapes: Align and Distribute (p. 91)
- Placing Images into Text (p. 92)
- Organizing Annotated Photo Layouts (p. 94)
- Styling Pointers and Annotations (p. 96)
- Creating Legends for Photographs (p. 98)
- Chapter 4 Advanced Typography
- Using the Character and Paragraph Palettes (p. 102)
- Vertical Type: Cheap Motels and Drive-ins (p. 104)
- Curves Ahead: Create Outlines (p. 105)
- Controlling Type Outlines (p. 106)
- Keepin' It Real: Staying True to the Original Typeface (p. 108)
- Creating Custom Ligatures (p. 109)
- Applying Effects: The Good, Bad, and the Ugly (p. 110)
- Shattering Type (p. 112)
- Offset Path: Inlines, Outlines, and Shadows (p. 113)
- Creating Stylized Drop Shadows (p. 114)
- Creating the Illusion of Transparency (p. 116)
- Separating Stroke and Fills (p. 117)
- 3D Type: Beveling Type Outlines (p. 118)
- Extruding and Creating Perspective (p. 120)
- Metallic Type and Gradients (p. 122)
- Type on a Path: Curves, Spirals, and Circles (p. 123)
- Receding Type into the Distance (p. 124)
- Inlaid Text: Cropping Objects into Type (p. 126)
- Filling Shapes with Body Copy (p. 128)
- Bubbles and Balls: Warp Effects (p. 130)
- Creating Logotypes: 3D Effects (p. 132)
- Distressed Type and Alternative Techniques (p. 134)
- Using Envelopes to Warp Type (p. 136)
- Masking Images into Type (p. 137)
- Chapter 5 Preparing Your Images
- Destination Please? Formatting Images (p. 140)
- Sizing, Scaling, and Setting Resolution (p. 142)
- Image Prep: Cropping Images (p. 144)
- Spot Remover: The Clone Stamp Tool (p. 145)
- Getting Results: Basic Scanning Techniques (p. 146)
- Focusing In: Sharpening Images (p. 147)
- True Colors: Color-Correcting Images (p. 148)
- Color-Correction 101: A Primer (p. 150)
- Dodge and Burn: Tonal Correction (p. 152)
- Scanning Large-Scale Artwork (p. 153)
- Ghosting Images (p. 154)
- Silhouetted Images: Clipping Paths (p. 156)
- Silhouetting Images: The Quick Selection Tool (p. 158)
- Soft Edges: Feathering Images (p. 159)
- Creating Natural Shadows (p. 160)
- The Cutting Edge: Torn Paper Effects (p. 162)
- 3D Objects and Textures (p. 164)
- Smart Objects and Silhouetted Images (p. 166)
- Fade Away: Creating Vignetted Images (p. 168)
- Manipulating Imagery Using Filters (p. 170)
- Silhouetted Images: Clipping Paths (p. 156)
- Silhouetting Images: The Quick Selection Tool (p. 158)
- Soft Edges: Feathering Images (p. 159)
- Creating Natural Shadows (p. 160)
- The Cutting Edge: Torn Paper Effects (p. 162)
- 3D Objects and Textures (p. 164)
- Smart Objects and Silhouetted Images (p. 166)
- Fade Away: Creating Vignetted Images (p. 168)
- Manipulating Imagery Using Filters (p. 170)
- Chapter 6 Illustrating Effectively
- Simple Illustration Approaches (p. 174)
- Visual References: Tracing and Live Paint (p. 176)
- Combining Primary Shapes (p. 178)
- Mirror, Mirror: Building Symmetrical Shapes (p. 180)
- From Line to Shape: Outline Stroke (p. 181)
- Refining and Styling Line Quality (p. 182)
- Between the Lines: The Live Paint Tools (p. 183)
- Styling Illustrations: Linear Techniques (p. 184)
- Creating Linear Patterns (p. 186)
- Keeping Perspective: Cylindrical Shapes (p. 188)
- Building Interlaced Shapes (p. 190)
- Coiled Objects: Chain Links and Slinkys (p. 192)
- Nuts and Bolts: Building and Styling Technical Shapes (p. 194)
- Vanishing Points and Two-Point Perspective (p. 196)
- Using Blends to Build Shapes and Create Volume (p. 198)
- Creating Banners and Ribbons (p. 200)
- The Final Touch: Backgrounds and Shadows (p. 202)
- Using Custom Brushes (p. 204)
- Warp Effects and Custom Brushes (p. 206)
- Designing Charts and Graphs (p. 208)
- Creating Variations and Using Artboards (p. 210)
- Gradient Mesh: Smooth Surfaces (p. 211)
- Chapter 7 Putting It All Together
- Prepping Images (p. 214)
- Why Doesn't the Print Match the Screen? (p. 214)
- Mechanicals (p. 215)
- Building Prototypes (p. 215)
- Creating Acrobat PDF Files (p. 215)
- Preparing Files for Final Output (p. 216)
- Color Proofing (p. 217)
- Collecting for Output: InDesign Packages (p. 218)
- Fifth Colors (p. 219)
- Paper Stocks (p. 219)
- PDF Formats (p. 219)
- Decimal Conversion Chart (p. 223)
- Design Resources (p. 225)
- Bibliography (p. 229)
- Photography and Illustration Credits (p. 229)
- Index (p. 231)